Meta description:

The creature regenerates 1 HP every second as long as they don't take any Fire or Acid damage. In that case the regeneration ends for the next 8 seconds. Moreover, this creature gains Fire Weakness I and Acid Weakness I as a consequence.

  • Name:

    mRegenerationI

  • Displayed name:

    Regeneration I

  • Description:

    The creature regenerates 1 HP every second as long as they don't take any Fire or Acid damage. In that case the regeneration ends for the next 8 seconds. Moreover, this creature gains Fire Weakness I and Acid Weakness I as a consequence.

  • Cost:

    expCost(2000,500)

  • Script:

    stat = character:createStat([[sRegeneration]], [[other]]) stat.displayName:set([[Regeneration]]) character.sRegeneration:addNormal([[1]], [[natural]], [[Regeneration I]]) stat = character:createStat([[sAcidWeakness]], [[other]]) stat.displayName:set([[Acid Weakness]]) character.sAcidWeakness:addNormal([[1]], [[natural]], [[Regeneration I]]) stat = character:createStat([[sFireWeakness]], [[other]]) stat.displayName:set([[Fire Weakness]]) character.sFireWeakness:addNormal([[1]], [[natural]], [[Regeneration I]])

  • Duration:

    -1

  • Type:

    0

  • Recurrent script:

    character.sHP:changeCurrent(character.sRegeneration.current)

  • Add ons:

  • Upgrades: